Wednesday 30 June 2010

Reflection on trailers

Team Lazer Baby’s Tempus trailer

Three positives of the Tempus trailer are the 3d model detail, which was good and consistent throughout, the music used for the trailer fit really well and was edited to fit the scenes almost perfectly and the scenes were put together really well in the trailer.

One negative point about the Tempus trailer is that some of the splash screens and credits were a bit plain and boring and could have been improved with a flashy animation.

Team Negative one’s Desolate trailer

Three positives of the Desolate trailer are the atmospheric effects used in some of the 3d models, the wide variety of 3d environments created and the lighting techniques used in a few of the environments, which adds to the atmosphere even more.

One negative point of the Desolate trailer is the texture quality on one of the scenes wasn’t brilliant and could be improved by UVW text unwrapping the 3d model better.

Team 42’s Zero G trailer

Three positives of the Zero G trailer are the 3d models, which are very well made, the soundtrack they used fit brilliantly and the scenes of the trailer were put together really well.

One negative point to the Zero G trailer is that at certain parts of the trailer, the vehicle didn’t look very fluid as it was moving around the track and could be improved by adding more movement to the vehicle’s animation such as a shaking motion.

Team Paradox’s Dark shock trailer

Three positives of the Dark Shock trailer are the sound effects, which were used effectively, the scenes in the trailer were put together really well and some of the animations were excellent.

One negative point to the Dark Shock trailer was that the quality and detail on some of the models wasn’t brilliant and could have been improved with better use of textures.

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