Tuesday, 12 January 2010

Identify the Roles of your Team

Me-level editor-
level editor defines and creates the interactive architecture for a segment of a game which includes the landscapes, the buildings and objects. They have to make sure that are true to the overall design specification, using the characters and the story elements defined by the game designer. They also develop the gameplay for a the level, which includes the challenges that the character must face and also the actions they must take to overcome them.

Ethan-Team leader, Lead Modeller -
The lead is the member of a development team that is in charge of everyone in that team. Their job is to oversee the game development in that particular department. They control the financial and other resources needed for a project and co-ordinate the work of the production team, making sure that the quality and vision of the game is maintained, whatever problems may arise.

Nat-Producer-
The producer is responsible for ensuring the successful delivery of the game, on time and within the budget.

Jack-QA-
A quality assurance technicians, or game testers, perform a vital role in game development by testing, tuning, debugging, and suggesting the detailed refinements that ensure the quality and playability of the finished game. Their job involves them playing a game and testing for bugs in the software

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