Thursday, 25 March 2010

Case concepts





Here is the first basic concept idea that I came up with for a game logo, as you can see I just did a quick Photoshop job by adding a render of one of my trailer tests over the top of a blank Xbox 360 cover and then adding the text and logo. I think this concept is ok for an idea but it isn’t anywhere near professional enough to be a final game logo design.




Here is the second concept idea that I came up with, which I prefer to my first idea because it looks a bit more professional made. For this concept I decided to make the back of the case as well the front to make it look more professional. I went with a clock for the front cover image because our game is based around time breaking down so using a clock seemed appropriate. On the back I used some of my renders to look like gameplay shots and then added some information which you would usually expect on the back of a game case.


Here is a video render of a 3d animation I made for the 3d game case model I made.

Thursday, 18 March 2010

Environment Drawing















The picture on the left is a scan of a plan for the environment that i am going to make for my trailer scene. The idea the drawing in four different in four different colouring styles, the bottom left is normal black and white shading, the bottom right was is felt tip pens, the top left i used pastels and the top right is coloured crayons. I did this to compare the different styles and see which one looks the best. The image next to my trailer scene environment is a test render of an environment that i am planning to use. By comparing these two images you can see similar features, such as the mountains, but also completely different features, such as the trees.

Friday, 5 March 2010

Final, Team Storyboard


This is the final, team storyboard that our group has come up with for the video game trailer. As you can see it is a combination of scenes from our individual storyboards and new scenes specifically made for this storyboard.

My storyboard version














This is my version of the story for our team's game trailer, we all decided to come up with our own storyboard that was loosely based on the story we agreed upon. we did this so that we could compare our storyboards and pick out the best scene idea's and then combine them into our final, team storyboard.

Wednesday, 3 March 2010

Team meeting minutes

Meeting happened on 03 March 2010 at 10:20Am in Shipley College in the room SF04

Our group had a team meeting this week to decide what our video game trailer storyboard consists of. The main points we agreed on for the trailer are a big experiment that goes wrong, the trailer starts with the protagonist waking up inside of a toilet suffering from amnesia, a lot strange things happening such as hearing weird noises through a corridor. There will also be a panning shot of the snow environment about half-way through the trailer and at the end of the trailer, after the credits are shown, there will be a flashback clip of a pig giving birth to the main character.